MODDABLE.GAMES · MASTER PLAN · 2026

Making games
you already own.

A plan for the tabletop ecosystem we're building — open-source games, modular engines, and a marketplace for the modders who'll fill it.

Open alpha · nukes.moddable.games team@moddable.games
Our mission 02 / 20

Publish moddable tabletop games — and turn players, artists and designers into co-creators.

An open-source ethos

Every rulebook is forkable. Every component is replaceable. Every variant is a pull request waiting to happen. Modders aren't a side channel — they're how the catalogue grows.

Why we're called Moddable

Not a publisher. Not a platform. A toolkit — modular game engines, a print-on-demand pipeline, and a marketplace — that turns the boards on your shelf into the boards you wanted them to be.

Territory. Attrition. Nuclear brinkmanship.

Our first open-source tabletop game 03 / 20
NUKES

Territory. Attrition.
Nuclear brinkmanship.

A hex-tile board game where every token is a unit, a hostage, and a countdown timer — all at once. Plays on a board you already own.

PLAYERS 2–3
TIME 45+ MIN
AGE 12+
▲ THE INSTALLED-BASE PLAY

Catan's hex tiles are a Nukes board out of the box. 45 million homes are already set up.

nukes.moddable.games
● LIVE
Nukes Online — live hex-board gameplay
CORE MECHANIC · TOKEN COUNT = UNIT TYPE
1 Infantry 2 Artillery 3 Airborne 4+ Base ☢
Why hexagons 04 / 20

Replacing
squares with
hexagons.

Six neighbours instead of four. No diagonal exceptions. No edge-case rules. The math of strategy gets cleaner the moment the grid does.

6 adjacencies 0 diagonals ∞ variants
SQUARES · 4 NEIGHBOURS
HEXAGONS · 6 NEIGHBOURS

Why now: we're building our own online engine for hosting hex-based games, so any tabletop designer can ship a hex variant without rolling their own infrastructure.

Play online 05 / 20

Play anywhere.
Continue everywhere.

Nukes is live online. Create private sessions, hand off between phone, tablet and laptop. Pause a session in May, finish it in October. The board waits.

Live · nukes.moddable.games private sessions · cross-device · async
Practice partners ROADMAP 06 / 20

Play with
friends — or
instructive bots.

Every game played online — human-vs-human or human-vs-bot — improves the next bot you'll face. The engine is a teaching engine first, an opponent second.

3
DIFFICULTY TIERS
Apprentice · Tactician · Grandmaster

Each tier annotates its moves — learn by watching the AI think.

TRAINING DATA
Every match feeds the next bot.

Anonymised game logs, opt-out by default for private sessions.

LATENCY MODE
Async-by-default.

No live-server requirement. Notify on opponent's move.

Original games in active development 07 / 20

More original games
on the table.

All three share the same modular hex board and the same online engine — every shipped game makes the next one cheaper.

NUKES
DETERMINISTIC · 2–3P · 45+ MIN

Wartime token strategy on a modular hex board. Chess × Checkers × Go on Catan hexes you already own.

PROGRESS 95%
OPEN ALPHA · LIVE
MONGO
CONQUEST · 3–6P · 90 MIN

Global conquest in the Flash Gordon universe — Risk × Catan in a public-domain setting we don't have to license.

PROGRESS 50%
PLAYTEST · Q3 2026
ENDLESS SKIES
EXPLORATION · 1–4P · 60 MIN

Worker-placement exploration, trading and combat — based on the popular open-source video game of the same name.

PROGRESS 25%
DESIGN · Q1 2027
Our vision for the future 08 / 20

Become the
ecosystem tabletop
is still missing.

A place where physical and online play converge under community ownership — and an online engine and marketplace where anyone can monetise their creations.

01 · ENGINES
Consumer SDKs — other games build on our engines.
02 · MARKETPLACE
Designers sell mods, art and expansions.
03 · COMMUNITY
Modders own the catalogue.
Market size and opportunity 09 / 20

Why now? The boards
are already on the shelves.

45M
Catan sets sold

Every one of them a hex board for Nukes — no new components required.

275M
Monopoly sets sold

500M people have played. Econopoly ships a fairer rulebook.

$3B
Online chess by 2032

Public-domain. Never been more popular. No moddable compendium yet.

B+
Checker sets since 3000 BCE

The oldest installed base on the planet. Still played daily worldwide.

Reference · Cyberpunk TCG Kickstarter — US$25M raised · ign.com/articles/cyberpunk-tcg-kickstarter-record-25-million

Open-source, still profitable 10 / 20

How we make money
without fearing the copycats.

Two tracks, run in parallel. One bootstraps slowly with revenue. The other unlocks with funding — and shortens the timeline.

TRACK A Bootstrap · slow

Organic growth

Revenue funds the next print run. No outside cheque required.

  • 01Print-on-demand for first runs — no inventory risk
  • 02Online store for generic components — hexes, tokens, dice
  • 03Branded merchandise and tabletop tools
  • 04Licensing agreements with adjacent IP holders
  • 05Original games commissioned for specific brands
TRACK B Funded · fast

Engineered growth

Outside capital builds the engine, the marketplace, and the team.

  • 01Scale consumer SDKs — third-party games build on our engines
  • 02Self-publishing tools for designers — drag-and-drop rulebooks
  • 03Marketplace for games, expansions and printable components
  • 04Collect training data for stronger in-game bots
Intellectual property

Open rules.
Protected moats.

A three-layer license that invites community creation while protecting what makes us defensible.

RULES & MECHANICS

CC-BY-SA 4.0

  • Anyone can fork, remix, sell
  • Must credit Moddable.Games
  • Derivatives must stay open (ShareAlike)
  • No competitor can close the commons
RULEBOOKS · VARIANTS · UNIT STATS
ENGINE & TOOLS

MIT License

  • Maximum dev contribution
  • Embed, fork, extend freely
  • Our moat is the platform, not the code
  • Every fork is free marketing
HTML · CSS · JAVASCRIPT
ART & BRAND

All Rights Reserved

  • Logos, illustrations, miniatures
  • Faction art and component designs
  • Marketplace creators sell their own art
  • Brand identity stays ours
VISUAL ASSETS · BRAND · IP
▲ WHY SHARELIKE IS THE KEY

Mods stay open

No one can take community creations private. Every mod flows back to our ecosystem.

Platform is the moat

Rules are open but hosting, bots, multiplayer, and the marketplace cannot be forked.

Modders can sell

No non-commercial restriction. Creators monetise on our marketplace — or anywhere else.

The stack 11 / 20

Games on top, engines underneath

chess.moddable.games
● LIVE
Moddable Chess — Grand Chess 10x10 variant
MODDABLE CHESS
70 variants · Consumer SDK · AI opponent · MCP server · Native ESM
hex.moddable.games
● LIVE
Moddable Hexmaps — Nukes map generator
MODDABLE HEXMAPS
6 games · Consumer SDK · Canvas renderer · MCP server · Native ESM
Developer platform

AI-callable
game engines

Both engines ship as MCP servers — any AI agent can analyse positions, generate maps, and build on our infrastructure with a single command.

MODDABLE CHESS · 7 TOOLS

Chess analysis API

  • List and filter 70 variants
  • Analyse positions and legal moves
  • Generate puzzles from any variant
  • Opening book lookups
MODDABLE HEXMAPS · 6 TOOLS

Hex map generation API

  • Generate maps for 6 game systems
  • Compute FOV and pathfinding
  • Export SVG with annotations
  • Hex metadata and terrain info
MODDABLE TOOLS · 2 TOOLS

Shared utilities

  • Dice roller (any notation)
  • TI4 random faction drafting
  • More tools shipping monthly
  • REST + MCP + OpenAPI + llms.txt
MCP Protocol · any AI agent REST + OpenAPI Native ESM · zero build step tools.moddable.games
Developer traction

First board game
engines with AI integration

No other tabletop platform offers AI-callable game engines. Ours are live, documented, and connecting to the fastest-growing developer ecosystem in history.

15
AI-CALLABLE TOOLS

Chess analysis, hex generation, pathfinding, puzzle creation — all callable by any MCP-compatible agent.

4
SURFACE AREAS

MCP protocol, REST API, OpenAPI spec, llms.txt. Every integration pattern covered from day one.

0
BUILD STEPS

Native ESM. Import our engines in browser, Node.js, or Cloudflare Workers — no bundler, no transpiler, no config.

3
LIVE CONSUMERS

Dungeon Chess, tools.moddable.games, and the SDK demo — each proving a different integration pattern.

▲ WHY THIS MATTERS FOR INVESTORS

Platform lock-in

Every AI agent that integrates our tools creates switching costs. Network effects compound with each new consumer.

First mover

No competing board game engine has MCP integration. We own this category before it has a name.

Revenue channel

API usage becomes a revenue line as third-party agents build on our engines at scale.

Go-to-market 12 / 20

Mod the games
people already love.

Seven mods published, three featured here — each targeting a game with a built-in audience and a known itch the original rules don't scratch.

MOD · MONOPOLY

Econopoly

Monopoly with a working economy. Anti-monopoly rules, dynamic property pricing, and a tax band that actually does something.

PROGRESS 95%
LAUNCH READY
MOD · TALISMAN 4TH ED.

Talisman Worlds

61 hex tiles replace the fixed board — five rings, 14 terrain types, a new map dealt every session. All original cards and characters unchanged.

PROGRESS 50%
PLAYTEST
MOD · TWILIGHT IMPERIUM 4TH ED.

Hyper Imperium

Twilight Imperium in 4–6 hours (vs 8+). Streamlined economy, simultaneous turns and a sharper political phase.

PROGRESS 25%
DESIGN

Moddable Chess

The most modded game in history — finally with a home.

Chess 13 / 20

Chess — the
most modded
game in history?

Hundreds of variations exist. Most are buried in forum threads and PDFs. Our consumer SDK and public guides let anyone build and publish a variant in minutes — 70 playable today, growing without us.

2000+
documented chess variants in the wild
unified online compendium today
70
playable via our consumer SDK
SUPPORTED VARIANTS
FROM ONE MODULAR KIT
REGULAR 1 section · 8×8 4 PLAYER 5 sections · + shape 4 BOARD 4 sections · 2×2 grid 3 BOARD 3 sections · L shape ALICE 2 boards · parallel COURIER 1 section · 12×8 OMEGA / GRAND 5 sections · with corners
Regular 4-Player 4-Board 3-Board Alice Courier Omega / Grand

First consumer game · Built entirely on Moddable Chess

Platform proof 14 / 20
DUNGEON
CHESS

A full game built
entirely on our engine.

Four factions, terrain hazards, custom AI, multi-player turns — all running on the Moddable Chess consumer SDK. No fork, no standalone codebase. This is what building on the platform looks like.

MCE PROVIDES
Game controller
AI · Renderer · Replay
DC ADDS
Terrain + Factions
14 units · 4 species · Drafting
⦾ Humans ⦾ Undead ⦾ Demonics ⦾ Greenskins
Dungeon Chess in-engine screenshot — four-army cross board
  LIVE · dungeon.moddable.games
RENDERER
MCE hooks
+ DC tiles
AI
Negamax
multi-player
TERRAIN
Water, gaps
& void
UNITS
Config-driven
templates
Dungeon Chess — Faction prototypes
Humans
Humans
Undead
Undead
Demonics
Demonics
Greenskins
Greenskins
18-month roadmap 15 / 20

What ships
and when

Every milestone either generates revenue or unlocks the next raise. Nothing is speculative — each line item is already in progress.

Q3 2026
Nukes: first 500-unit print run ships
IN PRODUCTION
Q3 2026
Moddable Chess: 70 variants live · Consumer SDK shipped · Hexmaps: 6 games live
LIVE
Q4 2026
Dungeon Chess: crowdfunding campaign live
PRE-LAUNCH
Q1 2027
Marketplace beta: creators upload + sell mods
IN DEVELOPMENT
Q2 2027
Mongo: multiplayer playtest online
DESIGN COMPLETE
Q3 2027
Print-on-demand pipeline live
SCOPED
Competitive landscape 16 / 20

Why hasn't anyone
done this yet?

Existing platforms digitise board games. We're building the infrastructure for people to create and sell them.

BOARD GAME ARENA

Play licensed games online

Digital-only. Closed ecosystem. No modding, no creation tools, no physical bridge.

NO CREATION · NO PHYSICAL
TABLETOPIA

Sandbox simulator

Upload images, move them around. No rules enforcement, no AI, no print pipeline.

NO RULES ENGINE · NO BOTS
TABLETOP SIMULATOR

Physics sandbox on Steam

Fun but zero structure. No marketplace, no mobile, no web, no physical bridge.

PC ONLY · NO MARKETPLACE
MODDABLE.GAMES

Create, play, sell, print

Consumer SDKs — other games build on our engines. Dungeon Chess is the first. Marketplace, bots, print-on-demand.

CONSUMER SDK · OPEN SOURCE
▲ OUR MOAT — WHY THEY CAN'T CATCH US

Consumer SDK

Other games build on our engines. Dungeon Chess shipped on MCE — every new consumer deepens the lock-in.

AI integration layer

15 MCP tools live. Every AI agent that connects deepens network effects. No competitor has this.

Physical bridge

The only platform connecting digital play to physical production. BGA/TTS are screen-only.

The team 17 / 20

Who's making
this happen

A modder-founder, a systems-thinker playtester, a board-game evangelist who builds the engine, and a game artist with TV credits.

Mark Smalley

Mark Smalley

FOUNDER · DM · BUILDER

Modder since forever. Built the world's first NoSQL CMS and a 500 Startups-backed Bitcoin wallet.

Kevin Chand

Kevin Chand

PLAYTEST · GROWTH · OPS

Systems thinker. Chief playtester and social engineer leading online growth, marketing and manufacturing.

Akmal Fikri

Akmal Fikri

ENGINE · COMMUNITY

Web developer and board-game evangelist. Builds the online engine — grey hair earned the hard way.

Iqbal Ridzuan

Iqbal Ridzuan

LEAD ARTIST · CREATIVE

Head of creative. BioHack and Mechamato — featured on BoardGameGeek and IMDB.

Use of funds 18 / 20

Where your
money goes.

$250K–$500K funds 18 months of building, making and growing — then crowdfunding takes over.

40% · ENGINEERING

Build the engine

  • Full-time engine developer (hex + chess)
  • Bot AI training infrastructure
  • Marketplace + self-publishing tools
  • Cross-device multiplayer backend
35% · PRODUCTION

Ship real games

  • First Nukes print run (500 units)
  • Moddable Chess prototype + crowdfunding prep
  • Component manufacturing partnerships
  • Fulfilment and logistics setup
25% · MARKETING + COMMUNITY

Build the audience

  • Crowdfunding campaign creative + launch
  • Convention presence (Essen, GenCon, PAX)
  • Content + community management
  • Influencer seeding (BGG, YouTube)
The ask 19 / 20

$250K–$500K
to build the table.

A · EQUITY

Own a piece of the ecosystem

  • Pre-seed equity in Moddable.Games
  • Upside across all games, engine, and marketplace
  • Board advisory seat at $250K+
B · GAME ROYALTIES

Back a specific title

  • 5–15% net revenue share on a named game
  • Capped at 3× return, then reverts to us
  • Covers physical sales, digital, and licensing
Moddable Chess — the catalyst 21

Why chess
Why now

Chess is moddable, public domain, and never been more popular. Hundreds of variants exist — but no playable physical compendium. We're building the first one.

2000+
DOCUMENTED VARIANTS

Scattered across forum threads, PDFs, and Wikipedia. No unified playable collection exists.

70
PLAYABLE ONLINE TODAY

Our engine already runs 70 variants with AI opponents. The digital product is live and proven.

0
PHYSICAL COMPENDIUMS

No one has shipped a modular physical set that plays hundreds of variants from one box.

$3B
ONLINE CHESS BY 2032

Chess has never been more popular. The audience is massive, engaged, and hungry for novelty.

▲ THE CROWDFUNDING THESIS

Ship a modular chess set that plays hundreds of variants from a few fundamental board sections. The more we raise, the more sections we ship, and the more variant families unlock. Dungeon Chess is the headline stretch goal that transforms it into something beyond chess.

Stretch goal ladder 22

A ladder of
stretch goals

Each tier adds more sections to the board — and unlocks the next family of variants the engine already supports.

LV·01
Regular 2-player Chess
4 board sections · 100 squares · 60 chess pieces
BASE GOAL
LV·02
Unlock 4-player Chess
15 board sections · 192 squares · 100+ pieces
STRETCH
LV·03
Unlock XiangQi + 4-Board variants
26 board sections · 256 squares · regional rule sets
STRETCH
LV·04
Unlock Dungeon Chess
Asymmetric factions · Spells · Objects · Campaign mode
HEADLINE
LV·05+
Community decides
Extra races · Upgraded boards · Custom components — set by backer vote
OPEN-ENDED
Modular board sections 23

A few sections
Hundreds of variants

Each section is double-sided — plain squares on the front, pre-printed variant layouts on the back. Flip and combine to build any board the engine supports.

REGULAR 1 section 4-PLAYER 15 sections 4-BOARD 4 sections ALICE 2 parallel COURIER 1 wide · 12×8 OMEGA 5 sections DUNGEON Corridors · LV·04
DOUBLE-SIDED
Front: plain squares

Back: pre-printed variant layouts (coloured squares for Alice, XiangQi, 4-Board, etc.)

COMBINATORIAL
Flip and combine

The same sections reconfigure into Regular, 4-Player, Alice, Courier, Omega, and Dungeon layouts.

70 variants online Physical matches digital Learn online, play at the table
Fulfilment

When you
get your game

We manufacture in Southeast Asia with established partners. Fulfilment is handled regionally — US, EU, and APAC hubs.

MONTH 1–2

Campaign + production prep

Finalise manufacturing specs, lock stretch goals, begin tooling.

MONTH 3–6

Manufacturing

Print run, quality control, sea freight to regional hubs.

MONTH 7–8

Delivery

Regional fulfilment ships to backers. Digital rewards on day one.

Back this project

Pick your level

DIGITAL

Backer

$15
  • All 70 variants online
  • Digital rulebook (PDF)
  • Backer Discord role
INSTANT ACCESS
LV·01

Standard 2P

$45
  • 4 board sections (8×8)
  • 60 chess pieces
  • Printed rulebook
REGULAR CHESS + VARIANTS
LV·02

Deluxe 4P

$85
  • 15 board sections
  • 100+ pieces (4 colours)
  • Name in the rulebook
4-PLAYER + ALL 8×8 VARIANTS
LV·04

Dungeon Edition

$150
  • 26 board sections
  • 4 faction miniature sets
  • Campaign mode + spells
EVERYTHING + DUNGEON CHESS

All physical tiers include free shipping · Digital access included at every level

What people are saying 24

Players already love it

"Nukes is what happens when you give chess players permission to blow things up. My group hasn't touched the original in months."

— Alpha playtester, BoardGameGeek

"The hex board changes everything. You can't turtle, you can't memorise openings. Every game is genuinely different."

— Community Discord member

"I backed this because the online engine already works. This isn't vapourware — you can play it right now."

— Early backer
Why back us 25

70 variants live online
Now fund the physical set

Not vapourware

The engine is live at chess.moddable.games — 70 variants playable right now with AI opponents. This isn't "we hope to build."

Public domain, infinite ceiling

Chess is the world's most modded game. No licensing. No IP risk. The community grows the catalogue without us.

One box, hundreds of games

Your pledge funds the modular board sections. Each stretch goal unlocks more variant families — one purchase, a lifetime of play.

Current status 23

Where we are
right now

GAME · NUKES

Production-ready

  • Rulebook v0.9.5 finalised
  • nukes.moddable.games live
  • Quotes received
  • Awaiting print capital
ENGINE · CHESS v0.9.1

70 variants · SDK + MCP

  • chess.moddable.games
  • Consumer SDK — Dungeon Chess live
  • MCP server: 7 AI-callable tools
  • Native ESM · 5 AI difficulties
ENGINE · HEXMAPS v0.8.1

6 games · SDK + MCP

  • hex.moddable.games
  • MCP server: 6 AI-callable tools
  • Consumer SDK + render hooks
  • Native ESM · PNG/PDF/SVG export
PLATFORM

Developer platform live

  • moddable.games/developers/ live
  • tools.moddable.games: 15 MCP tools
  • API docs + examples + SDK demos
  • Marketplace: scoping
Blockers and decisions 24

What needs
resolving

BLOCKERS
  • Daggersquare font licence — confirmed free for commercial use (1001Fonts FFC)
  • First print-run capital ($15K–$25K) not yet secured
  • Marketplace backend: building in-house (decided)
DECISIONS NEEDED
  • ?Kickstarter vs Gamefound for crowdfunding
  • Open-source licensing: CC-BY-SA 4.0 (rules) + MIT (code) + proprietary (art)
  • ?Entity structure: UK holding → MY/SG subsidiary?
Who owns what 25

Ownership
map

Mark

FOUNDER · DM · BUILDER
  • Strategy + investor relations
  • Game design (Nukes, Mongo)
  • Platform architecture
  • Brand + design system

Kevin

PLAYTEST · GROWTH · OPS
  • Playtesting + balance
  • Marketing + social
  • Manufacturing liaison
  • Community growth

Akmal

ENGINE · COMMUNITY
  • Online engine development
  • Bot AI + training
  • Community management
  • Backend infrastructure

Iqbal

LEAD ARTIST · CREATIVE
  • Game art + illustration
  • Component design
  • Crowdfunding creative
  • Brand assets
Quick facts 29

Everything you need in one place

THE COMPANY
  • Name: Moddable.Games
  • Founded: 2024, Kuala Lumpur · Incorporated 2025, UK
  • Team: 4 (design, engineering, art, ops)
  • Stage: Pre-seed / bootstrapped
  • Raising: $250K–$500K (equity + royalty)
THE GAME — NUKES
  • Genre: Hex-tile strategy (deterministic)
  • Players: 2–3 · 45+ min · ages 12+
  • Engines: chess.moddable.games · hex.moddable.games · tools.moddable.games
  • Physical: First print run Q3 2026
  • Crowdfunding: Q4 2026
KEY CONTACT

Mark Smalley, Founder — team@moddable.games — available for interview, demo, or gameplay session.

Story angles 30

Pick your angle
We'll back it up

ANGLE 1 · GAMING

"Nuclear chess" — the game that weaponises your Catan board

45 million Catan owners can play on tiles they already have. A hex-tile strategy game with nuclear brinkmanship that plays in 45 minutes.

ANGLE 2 · TECH / OPEN SOURCE

The "Linux of board games" — forkable rulebooks, moddable everything

Every rulebook is open-source. An online engine lets anyone create, host, and monetise tabletop games without building infrastructure.

ANGLE 3 · CREATOR ECONOMY

A marketplace that turns tabletop modders into paid designers

Like Steam Workshop meets Etsy — but for board games. Designers upload mods, art, and expansions. The platform handles hosting and fulfilment.

ANGLE 4 · STARTUP

A 4-person team in KL building the ecosystem tabletop is missing

Bootstrapped from Malaysia. Already live in alpha with 2,400+ sessions — now raising $250K–$500K to ship physical games.

Press assets 31

Logos, screenshots, and b-roll

Pre-cleared for editorial use. No permission needed — just credit Moddable.Games.

BRAND ASSETS

Logos & identity

  • Logo (SVG, PNG, dark + light)
  • Brand colours + type specs
  • Nukes logo + icon set
  • Founder headshots (hi-res)
GAMEPLAY

Screenshots & video

  • Online engine screenshots (4K)
  • Gameplay b-roll (30s + 60s clips)
  • Physical prototype photos
  • Board close-ups + component shots
DOCUMENTS

Press releases & docs

  • One-page press release (PDF)
  • Founder bio + company backgrounder
  • Fact sheet (this deck as PDF)
  • Rulebook excerpt (free to publish)
DOWNLOAD EVERYTHING

moddable.games/press — ZIP archive with all assets, or browse individually.

Retail proposition 32

Why stock
Moddable.Games

INSTALLED BASE

They already own the board

45M Catan owners can play Nukes on tiles they have at home. Your pitch: "You already own half the game."

EVERGREEN REPLAYABILITY

Modular by design

Open-source rulebooks mean new variants ship continuously. Each expansion drives repeat visits and add-on purchases.

COMMUNITY DEMAND

Pre-built audience

Active online player base, Discord community, and crowdfunding backers already asking "where can I buy the physical copy?"

RETAILER ADVANTAGE
50%+

Keystone margin on all SKUs

0

Licensing fees to stock or demo

Avg reorder rate vs single-SKU games

Product line & pricing 33

SKUs, pricing &
margin structure

SKU-NC-001

Nukes Core

  • 4 hex-board sections
  • 75 tokens + rulebook
MSRP
$39.99
WHOLESALE $19.99 · 50% MARGIN
SKU-NC-002

Nukes Deluxe

  • 15 board sections (4P)
  • 100+ premium pieces
MSRP
$89.99
WHOLESALE $44.99 · 50% MARGIN
SKU-DC-001

Dungeon Chess

  • 4 asymmetric faction sets
  • Dungeon tiles + campaign
MSRP
$59.99
WHOLESALE $29.99 · 50% MARGIN
SKU-HX-001

Hex Tile Pack

  • 12 modular hex sections
  • Compatible with all titles
MSRP
$24.99
WHOLESALE $12.49 · 50% MARGIN

All pricing USD · MAP policy enforced · volume discounts at 50+ units

Logistics & support 34

Easy to stock
Easier to sell

ORDERING

Low barrier entry

  • MOQ: 6 units per SKU
  • Reorder: no minimum
  • Net 30 terms available
  • Volume discount at 50+ units
FULFILMENT

Regional hubs

  • US: warehouse in Texas
  • EU: Netherlands hub
  • APAC: Malaysia (origin)
  • 5–7 day delivery to store
IN-STORE SUPPORT

Sell-through tools

  • Free countertop display unit
  • Demo copy programme (buy 12, get 1 free)
  • QR tent cards linking to online play
  • Co-branded game night kits
PLAY FREE RIGHT NOW

Scan, play

nukes.moddable.games

Free · No signup · Any device

Chess on hexagons
With nukes

A free online strategy game you can play right now.

Free to play No download 2-player 45 min
JOIN US

Join the
community

DISCORD

discord.com/invite/WXENAywsQb

FOLLOW

x.com/moddablegames

youtube.com/@moddablegames

instagram.com/moddablegames

NEWSLETTER

moddable.games/subscribe

How we work 38

Small team
Big ownership

Remote-first

Based in Malaysia, built for anywhere. Async by default — no mandatory standups, no surveillance tools. Ship when you're sharp.

Open-source DNA

Our rulebooks are forkable. Our engine is public. Your work builds your portfolio in the open — not behind an NDA.

Ownership, not tasks

Four people means no middle management. You own a domain end-to-end and shape it as you see fit.

We communicate in short bursts on Discord, document decisions in Git, and meet live only when something is more fun spoken than typed.

Open roles 39

We need people who build

Game Designers

MECHANICS · BALANCE
  • Design hex-grid rulesets
  • Write forkable rulebooks
  • Collaborate with modders

Artists

2D · COMPONENTS · BRAND
  • Game art and board tiles
  • Modular asset kits
  • Visual identity (print + digital)

Engineers

FRONTEND · BACKEND · ENGINE
  • Hex-grid online engine
  • Marketplace + mod tooling
  • Features players use weekly

Community

GROWTH · EVENTS · CONTENT
  • Grow the modding community
  • Tournaments, jams, events
  • Content that brings players in

No formal job postings. If you see yourself here, reach out.

What you get 40

Early team,
real upside

Equity + royalties

Early contributors receive equity in the studio and a royalty share on games they help ship. A meaningful stake that grows with the catalogue.

Creative freedom

No creative-by-committee. You pitch ideas, prototype fast, and ship if it's good. The best concepts become the next published game.

Portfolio impact

Everything ships publicly — on GitHub, BoardGameGeek, and storefronts. Your name on real products, not buried in a credits scroll.

Flexibility

Part-time, full-time, project-based — we care about output, not hours. Contribute around a day job, a degree, or another practice.

We can't yet match big-studio salaries. What we offer is ground-floor ownership of something worth building.

What's in the box 41

Everything you need
Nothing you don't

THE BOARD

Modular Hex Tiles

44
  • Double-sided terrain hexes
  • Catan-compatible size
  • Randomise every game
ARMIES

Stackable Tokens

75
  • 25 per player (3 colours)
  • Stack height = unit type
  • Weighted, easy to stack
TACTICS

Action Cards

24
  • 12 Nuke cards
  • 8 Tactic cards
  • 4 Event cards
ESSENTIALS

Rulebook + Extras

1
  • Illustrated rulebook (32pp)
  • Quick-start reference card
  • 3-player expansion token set

Already own Catan? Skip the tiles — your hex board works out of the box.

How to play 42

Learn in two minutes
Master over a lifetime

1

Set up

Lay 44 hex tiles in any pattern. Each player places 6 tokens on their home tiles. Done in 60 seconds.

2

Take turns

Move or split a stack. Stack height determines unit type — 1 is infantry, 2 is artillery, 3 is airborne.

3

Go nuclear

Stack 4+ tokens on one hex and it becomes a base. Bases launch nukes that wipe entire tiles — including your own.

4

Win

Eliminate all enemy tokens — or control enough territory that surrender is their only option. No draws. No stalemates.

2–3 players 45+ minutes Ages 12+ Zero luck Try free online now
GET NUKES

The board is set
Your move

Nukes launches Q4 2026. Back it early, play it first.

FREE

Play Online

Full game, free forever. No account needed. Jump in right now.

nukes.moddable.games
FROM $45

Standard Edition

44 hex tiles, 75 tokens, 24 cards, illustrated rulebook. The complete physical game.

SHIPS Q4 2026
FROM $85

Deluxe Edition

Weighted tokens, neoprene mat, 3-player expansion, magnetic board. The definitive set.

SHIPS Q4 2026
Play free now · nukes.moddable.games Notify me at launch · moddable.games
Any questions?

Get in touch
with the table.

team@moddable.games
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